Comments

Log in with itch.io to leave a comment.

(+1)

I legit got jumpscared by the transition to the second part. Really cool, the movement is very satisfying, but you can get stuck in your RNG-made level.

I would suggest communicating when the change is going to happen so that more intent could be put into the design of the tower. Looks like a solid base for a potential future puzzle game.

Thank you for the feedback! :D

(+3)

Once I discovered I could double jump I was addicted. I would only suggest more UI elements to make the goal more clear to the player, but I was definitely not expected the swap to part 2.  Amazing idea! 

Ayy thanks for the feedback! 

great feedback! thanks for giving it a play :)